8/6/2023 0 Comments Wild terra 2 new lands map![]() ![]() I actually had fun, thanks to the tutorial guiding me into it, hunting animals. There seems to have been a fair amount of improvement to combat since the last time I played Wild Terra. That being said, if you enjoy the 2D aesthetic and sandbox mechanics, you will probably enjoy what Wild Terra has to offer. I’ve been spoiled by titles like Wurm Online and Life is Feudal. Unfortunately, the game doesn’t offer much in the way of being able to change the game world past walling off your guilds city. Crafting extends to resource gathering and building. Wild Terra is a sandbox MMO, so there’s an emphasis on both crafting and PVP. If you look, you’ll find helpful people you’ll enjoy playing with. Overall, your standard sandbox community. From what I’ve seen, though, the developers have been trying to make NA players more happy. This is, obviously, mainly due to other regions having more players, but reading through the Steam reviews you can see that a few NA players are salty about it. ![]() It seems like the games primarily English-speaking population isn’t too large, without too much support given to the North American continent. The population is a decent bunch, with your usual mix of crafting-oriented sandbox players and hardcore PvPers, and a decent amount that fall in-between. 229 simultaneous players is the current peak. However, while the population is growing, it is still quite small. The community has been seeing decent gains since the release, achieving numbers not seen since the original release on Steam Early Access back in December of 2016. And even with the ranged combat, once you get used to it you’re fine. The controls seem to mostly be an issue with ranged combat. However, this can be frustrating in combat when you accidentally click a tree and begin walking towards it, or even while doing basic things like cutting down trees when you get stuck on a campfire. Click on a friend, and your character will follow him. You click on a boulder over yonder and your character will walk to it and even interact with it. The game, in a bid to help make things easier, introduces an auto-follow/travel system of sorts. When you first start the game you’re probably going to get a bit frustrated. In general, I enjoyed the graphics in Wild Terra and didn’t have too many issues with them. For example, my spears flew through the air and seemed to accurately portray hitting things without doing some Wanted-style mid-air course corrections. Ranged attack animations were surprisingly good, though. The animations are a bit stiff, but you can’t expect much from 2D. The developers went with the traditional realistic style to help bring home the nostalgic and retro feeling, and the artist managed to pull it off quite well. ![]() Wild Terra offers a nostalgic 2D isometric experience, which is done quite well. Why re-invent the wheel and then make it overly complicated? Even as someone who plays a lot of skill-based games, it took me a bit to understand how the system worked. And while the tutorial was generally good, it completely failed to help me understand how exactly the stat and skill systems actually worked so I never really focused on them too much until I felt it was really too late to bother. It gives the impression that Wild Terra should be a PVP-focused game with frequent server resets. Customization in terms of stats and skills is a bit more in-depth, but the current system makes you feel too much like a jack of all trades, in my opinion. You have some freedom with your clothes and armor choices, but not enough to even mention it in detail. Physical customization is basically non-existant in Wild Terra. Wild Terra is essentially a different game since the last time I played, so it’s about time I give it a full review! That’s not to say development on the game has ceased, there’s still plenty of content being added. And, of course, the game has officially launched as of December 2017. To name a few of the major additions to the game: Corrupted Lands have been added as a new adventuring area, mounts are now in the game, the first Siege was held on January 6 th. I’ve covered the project a few times in the past, but it’s fair to say the game has changed quite a bit since my last coverage. Wild Terra is an isometric 2D Sandbox MMO developed by Juvty Worlds.
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